I started an internship as a concept artist in a local studio here in Barcelona so I thought I'd upload a link to my portfolio and newly created blog here. There you may find illustration, concepts and designs I made these last weeks and years that I never updated to dA. From now on I'll keep both this and the blog updated
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So far I'm a couple or three weeks into what will be a summer internship until September. I'm two ECTS credits short to completely and officially finish my BA in Fine Arts which took 5 years of my academic life and it's been, generally, a disappointing experience although it's had its good moments and has helped me out managing and learning things myself, since nobody else seemed to want to teach us the working basics on an artistic environment.
Back to the internship. It's in a studio called Codiwans (although the video game department is soon to be renamed) that's just developed a game called "Animal Zombies" for Android, iPhone and tablets, which is quite amazing despite its aparent simplicity.
The project they assigned me to it's something a bit bigger though. Hopefully it will be available next year, since the studio is small and they can only put so many people on it at once. It's a full-3D arcade-platform game that will be available for PC, Mac, Android and mobile devices called "Stress Taxi". It does look promising for casual and arcade lovers and should launch on Steam when it's done. For now I'm learning a lot here making props, concepts, texture mapping and all the planning and thinking with the creative crowd. I have my reserves for this kind of unpaid internships (been there, done that), which basically mean free labor, yet I still think I'll learn a ton of stuff I wouldn't experience in any academy or degree in the specific professional place I want to be.
Sorry for the wall of text. Will try to keep my posts short next time. I'll keep you updated.